Host:
Singapore Management University (SMU)
Reporter:
Jonlim, Terry, Wei Xiang, Mark
Players:
Jonlim, Terry, Wei Xiang, Mark, Qizhong, Kuang Kai, Soon Yoong, Haoxing (left
early)
Format:
RTR draft (3x RTR packs), prizes for top 4 players – 7 rounds of swiss.
*SPECIAL*
Santa hat prize! HOHOHOHO!
Santa hat will be given to a random player at the beginning of the draft. Any
player who beats the player in possession of the hat will take over the hat for
himself. The player who is holding on to the hat after all rounds have ended
wins a special prize.
SCORES
Round 1 results:
Haoxing 2 Qizhong 0*
Terry 2 Weixiang 0
Mark 2 Kuang Kai 1
Jonlim 2 Soon Yoong 0
Haoxing was given Santa hat at the start and defends it.
Round 2 results:
Haoxing 0 Kuang Kai 2*
Terry 2 Mark 0
Jonlim 2 Qizhong 0
Wei Xiang 1 Soon Yoong 2
Haoxing loses Santa hat to Kuang Kai.
Round 3 results:
Haoxing 0 Jonlim 2*
Terry 2 Kuang Kai 1
Mark 2 Soon Yoong 1
Qizhong 0 Wei Xiang 2
Kuang Kai loses Santa hat to Terry.
Round 4 results:
Haoxing 2 Soon Yoong 1*
Terry 0 Jonlim 2
Mark 2 Wei Xiang 1
Qizhong 0 Kuang Kai 2
Terry loses Santa hat to Jonlim.
Round 5 results:
Terry 2 Soon Yoong 1
Mark 2 Qizhong 0
Jonlim 1 Kuang Kai 2
Wei Xiang takes a break.
Jonlim loses Santa hat to Kuang Kai.
Round 6 results:
Terry 2 Qizhong 1
Soon Yoong 2 Kuang Kai 1
Jonlim 2 Wei Xiang 0
Mark takes a break.
Kuang Kai loses Santa hat to Soon Yoong.
Round 7 results:
Kuang Kai 1 Wei Xiang 2
Qizhong 2 Soon Yoong 0
Mark 2 Jonlim 1
Terry takes a break.
Soon Yoong loses Santa hat to Qizhong.
*Note: all matches involving Haoxing are not counted in calculating final standings.
Path of the Santa hat:
Start of the day: Haoxing
End of Round 1: Haoxing
End of Round 2: Kuang Kai
End of Round 3: Terry
End of Round 4: Jonlim
End of Round 5: Kuang Kai
End of Round 6: Soon Yoong
End of Round 7: Qizhong
Final
Standings:
1st place – Terry (5-1, goal difference of +5)
2nd place – Mark (5-1, goal difference of +4)
3rd place – Jonlim (4-2)
4th place – Kuang Kai (2-4)
5th place – Wei Xiang (2-4)
6th place – Soon Yoong (2-4)
7th place – Qizhong (1-5) *Santa hat prize winner*
Qizhong wins a Rakdos booster pack with Dreadbore in
it and a promo foil Carnival Hellsteed for being the last player with the Santa
hat! Well done Qizhong!
Cards of the day (in terms of influence):
1st place – Traitorous Instinct (almost always precedes 10+ points
of combat damage)
2nd place – Deathrite Shaman (a pain in the ass when left
unmolested)
3rd place – Mercurial Chemister (another pain in the ass when left
unmolested)
Upset of the day:
Haoxing having to leave halfway through the draft – hope you can stay till the
end next time!
Player of the day:
Terry – Terry’s deck was not flashy but had good synergies and functionality.
Running like clockwork, he was the most cool and compoced player today and made
very good in-game decisions. Fully deserved to win today’s draft.
Deck of the day:
Jonlim – built a boros deck even though this meant he had to give up the
multicolored cards of guilds featured in RTR. Relying on the bread-and-butter
rakdos creatures such as Gore-House Chainwalker and Splatter Thug to do the
heavy lifting, the ragtag cast of underrated enchantments such as Pursuit in
Flight and Ethereal Armor bemused many unsuspecting opponents. He finished in 3rd
place but deserves credit for daring to try something different.
Thank you all for drafting today! Hope to see you
guys again sooner rather than later!
And now we have our decklists and Feature Match
Reports.
Terry – 1st place (5-1)
U/W/R Azorius/Izzet control
Maindeck:
4 Plains
3 Mountain
7 Island
1 Transguild Promenade
1 Azorius Guildgate
1 Steam Vents
2 Voidwielder
2 Frostburn Weird
1 Nivix Guildmage
1 Stealer of Secrets
1 Skyline Predator
1 Mercurial Chemister
1 Arrest
1 Essence Backlash
2 Azorius Arrester
1 Tower Drake
1 Dispel
1 Inspiration
1 New Prahv Guildmage
1 Izzet Charm
1 Dramatic Rescue
2 Trostani’s Judgment
1 Knightly Valor
1 Righteous Authority
1 Vassal Soul
Notable SB cards:
1 Mizzium Skin
1 Keening Apparition
1 Crosstown Courier
1 Cancel
Mark – 2nd place (5-1)
GBW Golgari/Selesnya midrange
Maindeck:
6 Forest
5 Swamp
4 Plains
2 Golgari Guildgate
1 Selesnya Guildgate
2 Centaur’s Herald
2 Gatecreeper Vine
1 Korozda Guildmage
1 Axebane Guardian
1 Sewer Shambler
1 Sluiceway Scorpion
1 Towering Indrik
1 Golgari Decoy
1 Desecration Demon
1 Zanikev Locust
1 Archweaver
1 Selesnya Charm
2 Common Bond
2 Rootborn Defenses
2 Launch Party
1 Chorus of Might
1 Rites of Reaping
1 Horncaller’s Chant
Notable SB cards:
1 Golgari Charm
1 Druid’s Deliverance
Jonlim – 3rd place (4-2)
R/W Boros aggro
Maindeck:
8 Mountain
8 Plains
1 Rakdos Cackler
2 Ethereal Armor
2 Splatter Thug
2 Guttersnipe
4 Annihilating Fire
1 Martial Law
2 Pursuit of Flight
1 Traitorous Instinct
2 Gore-House Chainwalker
1 Fencing Ace
2 Azorius Arrester
2 Arrest
1 Knightly Valor
1 Trained Caracal
Notable SB cards:
1 Street Spasm
1 Rootborn Defenses
1 Keening Apparition
1 Dynacharge
1 Izzet Guildgate (to allow Pursuit of Flight to give flying)
1 Gore-House Chainwalker
Kuang Kai – 4th place (2-4)
RB Rakdos aggro
Maindeck:
10 Mountain
7 Swamp
1 Bellows Lizard
1 Grim Roustabout
1 Rakdos Shred-Freak
1 Gore-House Chainwalker
1 Rix Maadi Guildmage
3 Splatter Thug
1 Rakdos Keyrune
1 Bloodfray Giant
1 Rakdos, Lord of Riots
2 Dead Reveler
1 Tenement Crasher
1 Batterhorn
1 Spawn of Rix Maadi
1 Necropolis Regent
1 Deviant Glee
2 Explosive Impact
1 Annihilating Fire
1 Electrickery
1 Ultimate Price
Notable SB cards:
1 Electrickery
1 Daggerdrome Imp
1 Launch Party
2 Rakdos Ragemutt
Wei Xiang – 5th place (2-4)
Jund Midrange
2 Forest
8 Mountain
6 Swamp
2 Golgari Guildgate
1 Rakdos Guildgate
1 Centaur’s Herald
1 Deviant Glee
1 Dynacharge
1 Giant Growth
1 Slitherhead
1 Drudge Beetle
1 Golgari Charm
1 Rakdos Shred-Freak
1 Thrill-Kill Assassin
1 Annihilating Fire
1 Dead Reveler
1 Underworld Connections
1 Viashino Racketeer
1 Dark Revenant
2 Launch Party
1 Ogre Jailbreaker
2 Traitor’s Instinct
1 Spawn of Rix Maadi
1 Assassin’s Strike
Notable SB cards:
(none)
,span lang="EN-US" style="color: #222222; font-family: "Times New Roman","serif"; font-size: 16pt; mso-ansi-language: EN-ES; mso-fareast-font-family: "Times New Roman"; mso-fareast-language: EN-SG;">Match Reports:
Round 3 feature match:
Terry vs Kuang Kai – (Note taker: Jonlim)
This match was important because Kuang Kai was hoping to defend the Santa hat from falling into Terry's hands.
We join the game in G3 with Terry grinding out G1
before Kuang Kai raced to a quick win in G2. Terry opted to play for G3.
Game 3
Terry dropped Azorius Guildgate on T1 and Kuang Kai
played Mountain. Terry played a Transguild Promenade on T2. Kuang Kai played
Mountain, and summoned a Rakdos Shred-Freak to draw first blood.
Terry 18
Kuang Kai 20
Terry untapped, played Plains and summoned a
Frostburn Weird on T3. This should keep the Rakdos Shred-Freak quiet for a bit,
provided Kuang Kai didn’t find an answer. Sure enough, Kuang Kai passed the
turn after playing a Swamp.
On T4, Terry decided to go for some damage. He
summoned Azorius Arrester to detain Rakdos Shred-Freak, and rumbled in with
Frostburn Weird, opting not to pump and leaving a mana open.
Terry 18
Kuang Kai 19
Kuang Kai’s T4 was uneventful. “Swamp, go” was all
he could manage.
Terry pressed on in T5, attacking with Azorius
Arrester (which Kuang Kai opted not to block) and followed up with a postcombat
Tower Drake.
Terry 18
Kuang Kai 17
Kuang Kai responded bi playing Mountain and tapping
out for a Spawn of Rix Maadi, choosing not to unleash.
On T6, Terry played a Mountain (after missing 2 land
drops). He poked in with Tower Drake for another 2 damage.
Terry 18
Kuang Kai 15
Kuang Kai played Swamp and swung in with Spawn of
Rix Maadi, which was blocked by Frostburn Weird. Terry used the ability to turn
his Frostburn Weird into a 4/1, but Kuang Kai had the Annihilating Fire to save
his fatty.
Terry’s T7 saw him playing a Mountain and attacking
with his Tower Drake and Azorius Arrester. All damage went through.
Terry 18
Kuang Kai 11
To solidify his position, Terry played a postcombat
Voidwielder to bounce Spawn of Rix Maadi and set Kuang Kai back further.
Kuang Kai played Swamp but did not recast Spawn of
Rix Maadi. Instead, he dropped a bomb: Necropolis Regent. Would it be enough?
Terry doused those hopes when he untapped for T8.
Island, and then a Trostani’s Judgment saw Necropolis Regent going for an early
shower before being able to do anything. Once again, Tower Drake and Azorius
Arrester went to town. This time, Kuang Kai, traded his Rakdos Shred-Freak with
the Azorius Arrester to stem the bleeding.
Terry 18
Kuang Kai 9
Kuang Kai used his T8 to recast his Spawn of Rix
Maadi (without unleash) and shipped the turn.
Terry pressed on with his advantage. On T9, he cast
Arrest on Spawn of Rix Maadi. Going to town with Frostburn Weird and Tower Drake
for another 3 damage.
Terry 18
Kuang Kai 6
Postcombat Nivix Guildmage from Terry elicited a
sigh from Kuang Kai.
Kuang Kai tried to Explosive Impact, but Terry cast
Dispel to rub salt in wounds. Kuang Kai packed up the cards and had to give up the Santa hat.
Terry wins
Game 3.
Terry wins
match 2-1 (?, ?, 18-6 concession).
Round 4 feature match:
Haoxing vs Soon Yoong – (Note taker: Terry)
Game
1
Soon Yoong was mana screwed in Game 1 and had no
plays in the first 5 turns besides a Civic Saber. In the meantime, Haoxing
played Azorius Arrester.
And then. Selesnya Sentry, Vitu-Ghazi Guildmage and
Knightly Valor. Once the Knightly Valor hit, it was a fast death for Soon
Yoong.
Hao
Xing 20 Soon Yoong 0
Haoxing
wins Game 1.
Game
2
Soon Yoong had the early fliers, a T3 Vassal Soul
and T4 Runewing, to apply `ressure, while Haoxing had Trained Caracal,
Stonefare Crocodile and Korozda Monitor to race from the ground.
A T5 Soul Tithe from Soon Yoong got rid of Korozda
Monitor, after Haoxing decided not to pay for the tax effect. Haoxing then made
a Gobbling Ooze on his turn, but it was bounced with Dramatic Rescue before it
could do anything useful.
Soonyoong had Knightly Valor to make a blocker and
increase his flying clock to 6 damage a turn.
Haoxing could do no better
than to replay the Gobbling Ooze.
Ultimately, the 6 damage a turn clock proved
too much for Haoxing to race, as the Ooze was exiled via Detention Sphere shortly
after its reappearance.
On his penultimate turn, Haoxing drew and played
Trostani, Selesnya’s Voice. However, he was unable to immediately utilize the
first ability and the next attack from Soon Yoong brought him to 1 life. He
still had a chance if he could topdeck a land and play the Horncaller’s Chant
in his hand, which woeld gain him 8 life and give him a chance to alpha strike
the next turn, but he did not topdeck the land he needed and that was game.
Soon
Yoong wins Game 2.
Game
3
Soonyoong kept a great hand with 2 Sunspire Griffin
+ combat tricks, and was ready to rumble out of the blocks. However, it was
more than matched by Haoxing, who curved out with Fencing Ace, Selesnya Sentry,
Selesnya Sentry, Phantom General and Knightly Valor (on Fencing Ace).
In what was to be a hugely eventful combat phase, Dramatic
Rescue swooped down on Fencing Ace (dealing with Knightly Valor permanently in
the process), the 2 Sunspire Griffins blocked the 2 Selesnya Sentrys (Birds vs
Elephants), and then Soon Yoong’s Rootborn Defenses virtually blew out
Haoxing’s board, while keeping the Sunspire Griffins alive.
However, Haoxing was not out of gas and the life
totals were still 18-11 in his favour. Haoxing replayed Fencing Ace and added
Korozda Monitor the subsequent turns to rebuild his board, getting through with
the Phantom General and Fencing Ace once. Soon Yoong was fighting hard too and
aimed Avenging Arrow on Phantom General after combat. Soon Yoong also attacked
with his Sunspire Griffins.
Life totals were now at..
Haoxing
10 Soon Yoong 7
With near lethal on the board (3/3 trample Korozda
Monitor, 1/1 double strike Fencing Ace), Soonyoong had to stop attacking.
A Blustersquall did allow for 4 more damage to sneak
through from Soon Yoong’s 2 Sunspire Griffins.
Haoxing
6 Soon Yoong 7
Soon Yoong also used Paralyzing Grasp on Fencing Ace
to slow the clock. Korozda Monitor swung in for 3 damage while the 2 Sunspire
Griffins were tapped.
Haoxing
6 Soon Yoong 4
Haoxing added a topdecked Drudge Beetle to the
board.
This was really going down to the wire. Soonyoong thought
hard and attacked with only one Griffin.
Haoxing
4 Soon Yoong 4
Soon Yoong was apparently keeping the other one
behind to block the Drudge Beetle. Haoxing duly swung with just the Korozda
Monitor, bringing Soonyoong down to 1 life.
Haoxing
4 Soon Yoong 1
Barring any tricks, the player who had the next turn
would win. This should be Soon Yoong, so he turned his 2 Sunspire Griffins
sideways…
…but unfortunately for Soonyoong, Haoxing had the
Druid's Deliverance to blank out the damage and reverse alpha for the win in a
well fought match.
Haoxing
4 Soon Yoong 0
Haoxing
wins Game 3.
Haoxing
wins match 2-1 (20-0, ?, 4-0)
Round 4
feature match:
Qizhong vs Kuang Kai – (Note taker: Jonlim)
Kuang Kai won the roll and opted to play.
Game 1
Kuang Kai signaled his aggressive intent by playing
Mountain and Bellows Lizard on T1. Qizhong replied with Forest. On T2, Kuang
Kai played Swamp, swung, and pumped for first blood.
Qizhong 18
Kuang Kai 20
Qizhong responded by playing Plains and summoned a
Gatecreeper Vine (tutoring up Island).
T3 saw Kuang Kai laying a Swamp before swinging
with the Bellows Lizard again. Qizhong blocked with the Gatecreeper Vine and
Kuang Kai tapped 2 mana for the pump, sending the plant into the graveyard.
Qizhong’s T3 saw him play Island and summon a
Centaur Healer, gaining 3 life. This was a good way to silence the Bellows
Lizard.
Qizhong 21
Kuang Kai 20
Kuang Kai added reinforcements on T4, playing a
Swamp before summoning a Splatter Thug (unleashed).
Qizhong’s own T4 wasn’t too
shabby. He played a Forest and summoned a Deathrite Shaman (foil).
Kuang Kai made a move on T5. He played Swamp and
swung in with the Splatter Thug (3/3 first strike). Qizhong blocked with the
Centaur Healer and cast Common Bond to make it a 5/5. Kuang Kai raised his
eyebrows and placed his Splatter Thug in the graveyard. He summoned a
postcombat Batterhorn to replace the dead Splatter Thug and shipped the turn.
Qizhong played Transguild Promonade and attacked
with the 5/5 Centaur Healer, which went unblocked. Kuang Kai’s position doesn’t
look too good at this point.
Qizhong 21
Kuang Kai 15
That changed on T6 however. Kuang Kai swung in with
Batterhorn for 4 damage, and cast a postcombat Spawn of Rix Maadi (no unleash).
Qizhong 17
Kuang Kai 15
Qizhong played a Forest and cast Soul Tithe on
Spawn of Rix Maadi. Deathrite Shaman made his first contribution by eating up a
Common Bond in the graveyard and deal 2 damage to Kuang Kai.
Qizhong 17
Kuang Kai 13
On T7, Kuang Kai untapped and thought long and hard
about whether to pay for Soul Tithe. He opted to do so after some deliberation
and swung in with Spawn of Rix Maadi without hestitation, getting as much value
out of it as possible. Qizhong took the damage and cast an EOT Hussar Patrol
when Kuang Kai shipped the turn.
Qizhong 12
Kuang Kai 13
Qizhong played a Forest and a 2nd
Deathrite Shaman (non-foil this time). He swung in again with the 5/5 Centaur
Healer. Kuang Kai opted for no blocks.
Qizhong 12
Kuang Kai 8
On T8, Kuang Kai decided to pay for Soul Tithe
again. He attacked with Spawn of Rix Maadi and Batterhorn. Qizhong chumped the
5/3 with a Deathrite Shaman. Obviously, it was the non-foil one, since it was
better to have the foil one stick around longer for swag purposes. Qizhong
tapped Deathrite Shaman do eat up a Splatter Thug in the graveyard and gain 2
life. Overall he took 2 damage. (4 from Batterhorn, gain 2 life from Deathrite
Shaman).
Qizhong 10
Kuang Kai 8
Now it was Qizhong’s turn to get some action. He
played a Forest and a 6/7 Axebane Stag, and then went to town with the 5/5
Centaur Healer and a Hussar Patrol. Kuang Kai chumped the 5/5 with his Bellows
Lizard and took 2 damage.
Qizhong 10
Kuang Kai 6
On T9, Kuang Kai finally did not want to pay for
Soul Tithe and Spawn of Rix Maadi was sacrificed.
He played a Grim Roustabout
(no unleash) to serve blocking duty and shipped the turn, looking to defend
Qizhong’s next attack.
Sure enough, Qizhong showed no mercy and attacked with
the 6/7 Axebane Stag (which was chumped by Grim roustabout, who then
regenerated), and the 5/5 Centaur Healer (which was chumped by Batterhorn).
Kuang Kai cast a Electrickery to finish off the Centaur Healer. Qizhong used
his foil Deathrite Shaman to eat up the Electrickery after it went to the
graveyard, dealing 2 damage to Kuang Kai.
Qizhong 10
Kuang Kai 4
On T10, Kuang Kai summoned a Dead Reveler and
passed the turn. Qizhong passed his own T10 without any action, aware that Grim
Roustabout could simply block and regenerate.
On T11, Kuang Kai played Mountain and passed.
Qizhong played another Hussar Patrol. Foil Deathrite Shaman ate up Batterhorn
in the graveyard to gain 2 life. Qizhong shipped the turn back.
Qizhong 12
Kuang Kai 4
On T12, Kuang Kai finally got the bomb he needed.
He calmly tapped lands and cast Necropolis Regent. Qizhong could only eat up a
Spawn of Rix Maadi in the graveyard for another 2 life. That foil Deathrite
Shaman has been playing support duty all game! But it would be all for nought
if Qizhong couldn’t deal with Kuang Kai’s bomb.
Qizhong 14
Kuang Kai 4
13 was an unlucky number for Qizhong. On T13, Kuang
Kai swung with the Regent and took Qizhong down to 8. It then grew to be a
12/12.
Qizhong 8
Kuang Kai 4
Drawing his card for his own T13 and finding no
answers he quickly conceded and decided to spare Kuang Kai the trouble of going
through the motions.
Kuang Kai
wins Game 1.
Game 2
Qizhong chose to draw for the game. He kept a
one-land hand that curved out brilliantly, but needed help from the top of his
deck to make those dreams a reality.
Kuang Kai kicked things off with a Mountain and
Qizhong played his Forest. Kuang Kai then played a Swamp and Rix Maadi
Guildmage on T2. Things went pear shaped for Qizhong as he was stuck on 1 land.
Kuang Kai showed no mercy and swung in with his Rix
Maadi Guildmage on T3.
Qizhong 18
Kuang Kai 20
Kuang Kai then played Swamp and a Daggerdrome Imp
on the postcombat phase before passing the turn. Qizhong still couldn’t find a
land, but cast a Centaur’s Herald. Unfortunately, Kuang Kai had the
Electrickery to zap it away.
On T4, Kuang Kai swung in with Rix Maadi Guildmage
and Daggerdrome Imp.
Qizhong 15
Kuang Kai 21
Kuang Kai played a postcombat Rakdos, Lord of
Riots.
Qizhong stared at his 1 land…
Qizhong stared at the 6/6 Flying Trampler…
Qizhong conceded the game and the match, in rather
anticlimactic circumstances after such a pulsating first game.
Kuang Kai
wins Game 2.
Kuang Kai
wins match 2-0 (4-8 concession, 21-15 concession).
Round 5 feature match:
Jonlim vs Kuang Kai – (Note taker: Wei Xiang)
Jonlim was hoping to hold on to his Santa hat by the time Round 6 comes around.
Game 1
On T1, Jonlim
plays a Plains and passes. Kuang Kai plays a Mountain followed by Bellows
Lizard.
On T2, Jonlim
plays his own Mountain and Azorius Arrester, detaining the Bellows Lizard.
Kuang Kai plays a Swamp and passes, unable to attack. Jonlim plays another
Plains on T3 followed by Guttersnipe, then attacks with the Azorius Arrester. It
trades with the Bellows Lizard.
Kuang Kai misses
his third land drop (!) but Ultimate Price was used on the Guttersnipe, leaving
the board blank. Jonlim plays a Plains T4 but no creature, while Kuang Kai
misses his land drop again and remains stuck on two lands.
On T5, Jonlim
plays another Mountain and passes, while Kuang Kai finds his third land at
last, a Mountain, and unleashes a Splatter Thug from his hand. Jonlim plays a
Plains T6 and passes, and gets hit by the Thug for 3. Kuang Kai puts down his
fourth land and an unleashed Bloodfray Giant to pile on the pressure.
Jonlim 17 Kuang Kai 20
On T7 Jonlim
plays another Mountain (!) while Kuang Kai attacks with both his creatures.
Annihilating Fire hits the Splatter Thug but the Bloodfray Giant connects and
another Thug replaces his dead brethren.
Jonlim 12 Kuang Kai 20
Jonlim plays
another land T8 and passes! Kuang Kai attacks with the Splatter Thug and
Bloodfray Giant.
Jonlim 7 Kuang Kai 20
Kuang Kai adds a
Rakdos Keyrune postcombat. Jonlim scoops after an unfortunate mana flood locked
him out of the game.
Kuang Kai wins Game 1.
Game 2
Jonlim plays,
and leads with Mountain. Kuang Kai also plays a Mountain. On T2, Jonlim plays
Plains followed by unleashed Gore-House Chainwalker. Kuang Kai responds with
Swamp and Rakdos Guildmage. Jonlim plays another Mountain and attacks. Kuang
Kai opts to trade his Rakdos Guildmage with the Gore-House Chainwalker, which
gets replaced by an unleashed Splatter Thug. Kuang Kai plays his own Swamp and Splatter
Thug, choosing to unleash it as well.
On T4, Jonlim
plays another Splatter Thug unleashed and attacks for three.
Jonlim 20 Kuang Kai 17
Kuang Kai plays
a Swamp and attacks back with Gore-House Chainwalker, then adds a Grim
Roustabout with no unleash.
Jonlim 17 Kuang Kai 17
Jonlim plays Azorius
Arrester T5, detaining the Grim Roustabout, and attacks with both of his
Splatter Thugs to deal 6 to Kuang Kai.
Jonlim 17 Kuang Kai 11
Kuang Kai
passes. Jonlim plays Guttersnipe T6 and attacks with both Splatter Thugs again,
one gets chumped by Grim Roustabout, who survives due to regenerate but sadly
cannot kill the Splatter Thug.
Jonlim 17 Kuang Kai 8
Kuang Kai
attacks with his own Splatter Thug which gets chumped by Azorius Arrester. He
puts down a Dead Reveler with no unleash.
Jonlim plays
Traitor’s Instinct! Kuang Kai knew it was over and saved Jonlim the trouble of
going through the motions.
Jonlim wins Game 2.
Game 3
Kuang Kai plays
and starts with Mountain. Jonlim plays Plains. Kuang Kai plays another Mountain
followed by unleashed Gore-House Chainwalker. Jonlim plays Mountain and drops
Azorius Arrester detaining the Gore-House Chainwalker. On T3, Kuang Kai plays
Dead Reveler unleashed. Jonlim plays a second Azorius Arrester detaining
Reveler and passes. Kuang Kai plays a Swamp and passes. Jonlim adds on to his Azorius
Arresters with Arrest on Dead Reveler! (At this point it seemed as if Jonlim
was playing arrest.dec) One Azorius Arrester attacks and draws first blood.
Jonlim 20 Kuang Kai 18
Kuang Kai plays
Mountain and passes. Jonlim plays Plains, Pursuit of Flight on an Arrester but
eats Ultimate Price from Kuang Kai. He follows it up with a Gore-house
Chainwalker and passes.
On T6, Kuang Kai
puts down a Swamp and plays Necropolis Regent. He attacks with his Walker which
trades with the Arrester. Jonlim plays a Mountain and attacks with his own
Walker.
Jonlim 20 Kuang Kai 15
Kuang Kai opts
to hold back with his Regent (this is to avoid Regent becoming 12/12 because if
Jonlim has Traitor’s Instinct in hand, he wins the game). Kuang Kai plays a
Splatter Thug unleashed. Jonlim responds with Ethereal Armor on Gore-House
Chainwalker, boosting it up to 4/3 first strike and attacks. Kuang Kai blocks
with the Regent, but Annihilating Fire appears and first strike cleans her up.
Unfazed, Kuang
Kai retaliates with his Splatter Thug and plays a Mountain.
Jonlim 17 Kuang Kai 15
Jonlim strikes
with the 4/3 Gore-House Chainwalker again, but eats Explosive Impact.
On T9, Kuang Kai
attacks with his Thug, which eats another Annihilating Fire. He plays a Rakdos
Keyrune. Jonlim plays a Plains and passes. Kuang Kai activates the Rakdos
Keyrune and attacks, then plays an unleashed Dead Reveler.
Jonlim 14 Kuang Kai 15
Jonlim musters a
Splatter Thug with no unleash as he is on the defensive. Kuang Kai attacks with
Reveler, then adds Daggerdrome Imp, while Jonlim plays another land and passes.
Jonlim 11 Kuang Kai 15
On T12, Kuang
Kai attacks with both Reveler and Imp, then plays Spawn of Rix Maadi with no unleash.
Jonlim plays another Chainwalker with no unleash. Kuang Kai’s board position
was superior now.
Kuang Kai plays
Electrickery EOT, but Jonlim saves his stuff with Rootborn Defenses. However,
one more turn was all it took and Jonlim decides to concede after seeing
nothing to help him out of the hole.
Kuang Kai wins Game 3.
Kuang Kai wins match 2-1 (20-7 concession, 8-17
concession, 15-11 concession).
Round 6 feature match:
Jonlim vs Wei Xiang – (Note taker: Terry)
Game
1
This was a blowout that ended within 1 minute. Wei
Xiang was unfortunate to have to mulligan to 5 and keep a subpar 5-card hand.
Jonlim showed no mercy and went for the jugular. A T3 unleashed Splatter Thug
was followed by T4 Pursuit of Flight and two Ethereal Armor, transforming a 3/3
thug into a 11/11 first striking monster in the blink of an eye. Wei Xiang did
not have any forthcoming removal and was only able to offer chump blockers that
Jonlim burned away with Annihilating Fire, clearing the way for a perfect win.
Jonlim
20 Wei Xiang 0
Jonlim
wins Game 1.
Game
2
The 2nd game was a much closer,
tightly-contested affair. Both players had early creatures, with Jonlim having
a Fencing Ace and a Gore-House Chainwalker and Weixiang having a Slitherhead,
Rakdos Shred-Freak and a Daggerdrome Imp. Early on, Jonlim responded to Wei
Xiang casting Dynacharge on his Slitherhead with Annihilating Fire. A turn 4
Martial Law from Jonlim was answered by Wei Xiang’s Golgari Charm the next
turn. Unfortunately, from then on, Jonlim had much better topdecks, with an
Arrest to deal with Wei Xiang’s Ogre Gatekeeper. Jonlim’s Rakdos Cackler traded
with Viashino Racketeer from Weixiang and subsequently, Ethereal Armor on
Jonlim’s Fencing Ace creating a 6 damage a turn clock. Widh life totals at 15-4
in Jonlim's favor on the final turn and Jonlim tapped out after attacking,
Weixiang topdecked a Traitorous Instinct to take control of Jonlim’s Fencing
Ace and deal 10 damage. But it was not enough as Wei Xiang fell resoundingly to
the reverse alpha strike.
Jonlim
5 Wei Xiang 0
Jonlim
wins Game 2.
Jonlim
wins match 2-0 (20-0, 5-0).
Round 7 feature match:
Wei Xiang vs Kuang Kai – (Note taker: Mark Leong)
Game 1
Wei Xiang gon the roll and opted to play, while Kuang Kai
was forced to mull to 6.
Wei Xiang got off to a fast start with a T1 Slitherhead,
which was matched by Kuang Kai's Bellows Lizard. Bellows Lizard, usually
unplayable, had been pretty good in such an aggressive deck. Wei Xiang's T2 was
spent laying a land and attacking - however, Kuang Kai could not find a second
land and had to settle for evening up the life totals via a swing from Bellows
Lizard.
Wei Xiang
19 Kuang Kai 19
Wei Xiang then played a Swamp - he now had access to all
three of his Jund colors. He played a Viashino Racketeer but opted not to
discard a card, instead simply attacking with the Slitherhead. After Kuang Kai
again failed to find a land, Wei Xiang dropped a Rakdos Guildgate and swung
with both creatures.
Wei Xiang
19 Kuang Kai 15
Kuang Kai finally found a second land but only attacked
with his Bellows Lizard, dropping Wei Xiang to 18 life. He seemed to pass the
turn without anything interesting happening. However, he revealed what had been
saving his mana for when he used an Overloaded Electrickery to drop both of Wei
Xiang's creatures (Slitherhead and Viashino Racketeer) during Wei Xiang’s
combat step. Having to rebuild, Wei Xiang then proceeded to play a Dark
Revenant.
Wei Xiang 18
Kuang Kai 15
Kuang Kai was still stuck on 2 lands but was doing a good
job of staying in it. He played a Rakdos Shred-Freak and attacked. Wei Xiang
made the decision to trade with his Dark Revenant, which returned to the top ofLnthe deck. Wei Xiang promptly redrew and replayed the Dark Revenant, and with Kuang
Kai still unable to find lands, Wei Xiang scavenged his Slitherhead onto the
Revenant and then played a Rakdos Shred-Freak
of his own, swinging in for 5. A Daggerdrome Imp then made an appearance for
Wei Xiang’s team.
Wei Xiang
18 Kuang Kai 10
Kuang Kai finally found a land, a Mountain, and played a
Splatter Thug without unleash, hoping to keep Wei Xiang at bay for one more
turn, but Wei Xiang would have none of that as he found a Traitorous Instinct
to steal the blocker and alpha strike for enough damage to take the game.
Wei Xiang 18
Kuang Kai 0
Wei Xiang
wins Game 1.
Game 2
Kuang Kai, of course, chose to play Game 2. Both sides
kept their opening hands this time for another game of Magic.
Kuang Kai kicked things off by simply laying a Mountain,
whereas WX had the Turn 1 Slitherhead again to apply some early pressure.
However, Kuang Kai's aggressive Rakdos deck finally showed itself with the
optimal Turn 2 play - Gore-House Chainwalker unleashed. After Wei Xiang could
only play a Forest, Kuang Kai promptly swung in - only for Wei Xiang to block
with his Slitherhead and play a Giant Growth, killing the Gore-House Chainwalker.
That must’fe been a really big-headed Slitherhead.
Kuang Kai played a Daggerdrome Imp during his postcombat
and passed. Wei Xiang played a third land and a Rakdos Shred-Freak before
attacking with it and Slitherhead, drawing first blood as Kuang Kai opted not
to block.
Kuang Kai
17 Wei Xiang 20
Kuang Kai swung back in with his Daggerdrome Imp, but the
damage was only to allow him to play his trump card - postcombat, he played a Swamp
and then dropped Rakdos, Lord of Riots himself, placing huge pressure on Wei
Xiang with a 6/6 flying trampler suddenly on the board.
Kuang Kai
18 Wei Xiang 19,/div>
Wei Xiang, however, was not to be fazed, and nonchalantly
played Traitorous Instinct on Rakdos, Lord of Riots before swinging with
everything, dropping Kuang Kai to a precarious 7 life in one fell swoop.
Kuang Kai 7
Wei Xiang 19
However, with Rakdos, Lord of Riots back on his side of
the field after the brief show of disloyalty, Kuang Kai returned the attack
(Rakdos, Lord of Riots and Daggerdrome Imp) and then played a Bloodfray Giant
without Unleash, which meant it could play the dual roles of a blocker and a
subsequent threat.
Kuang Kai 8
Wei Xiang 12
Wei Xiang swung right back in though, and Kuang Kai
placed Bloodfray Giant in the way of Rakdos Shred-Freak. Wei Xiang had the
overloaded Dynacharge to pump all his creatures, meaning that Rakdos
Shred-Freak traded with the Bloodfray Giant, while Slitherhead got in for 3
damage.
Kuang Kai 5
Wei Xiang 12
Facing just a 1/1 Slitherhead, Kuang Kai attacked with
Rakdos, Lord of Riots, forcing Wei Xiang to topdeck an answer immediately or
lose.
Kuang Kai 5
Wei Xiang 6
Wei Xiang drew a card and passed the turn. Kuang Kai
simply turned his Rakdos, Lord of Riots sideways one last time and that settled
things.
Kuang Kai 5
Wei Xiang 0
Kuang Kai
wins Game 2.
Game 3
Wei Xiang chose to play and again Kuang Kai was forced to
mulligan to 6. Hopefully, the game would not go like Game 1 for him.
Fortunately for Kuang Kai, Wei Xiang this time had the
slower start, only playing lands on Turns 1 and 2. Kuang Kai himself played a
Grim Roustabout unleashed on his second turn. Wei Xiang, still without a Turn 3
drop, opted to cast Annhilating Fire on the Roustabout before KK had the mana
to regenerate it, which paid off as Kuang Kai could only play a land on Turn 3.
This was to continue on Turn 4, as Wei Xiang played his first permanent, a Dark
Revenant.
Both players were slow to come out of the blocks in this
game, compared to the intense action in the early turns that we saw previously.
Kuang Kai again only found a land, so Wei Xiang swung in
with Dark Revenant for 2 damage before playing a Viashino Racketeer, this time
opting to discard a Swamp and draw a card. However, Kuang Kai destroyed the 2/1
with an Electrickery at Wei Xiang's end step.
Wei Xiang
20 Kuang Kai 18
Kuang Kai then hit back, playing a Bloodfray Giant -
unleashed, threatening to swing in for 5 next turn. However, Wei Xiang was more
than prepared for this and had the Assassin's Strike to remove the 5/4 trampler
and poke in for 2 more damage with Dark Revenant. The 6 mana removal spell also
caused KK to discard an Explosive Impact, which must hurt quite a bit.
Wei Xiang
20 Kuang Kai 16
After Kuang Kai could only pass his Turn 6 away without
doing anything meaningful, Wei Xiang hit in for another 2 with Dark Revenant
before unleashing a Spawn of Rix Maadi, a bad sign with Kuang Kai's empty
board. It seems that unexpectedly, Dark Revenant was playing a very central
role in this game.
Wei Xiang
20 Kuang Kai 14
While Kuang Kai was able to find an Annihilating Fire to
finally put away the Dark Revenant for good, he was then hit for 6 damage on
the next turn thanks to Wei Xiang’s Spawn of Rix Maadi, an unleashed Dead
Reveler joined the party for Wei Xiang, threatening lethal damage to Kuang Kai
next turn.
Wei Xiang
20 Kuang Kai 8
Kuang Kai finally found his 6th land... and then played
another bomb, Necropolis Regent, which could at least buy him a turn and save
him from death...until WX played a Launch Party, sacrificing the Reveler and
taking Kuang Kai to 6 life - just enough for the Spawn of Rix Maadi to
gleefully hammer the nail into Kuang Kai’s coffin with aplomb.
Wei Xiang
20 Kuang Kai 0
Wei Xiang
wins Game 3.
Wei Xiang
wins match 2-1 (18-0, 0-5, 20-0).
Round 7 feature match:
Jonlim vs Mark – (Note taker: Wei Xiang)
This final round match was instrumental in determining 1st,
2nd and 3rd place. With Terry completing all his matches
before this match was played, the equation was as such:
If Mark wins 2-0, Mark wins 1st place, Terry 2nd,
Jonlim 3rd
If Mark wins 2-1, Terry wins 1st place, Mark 2nd, Jonlim
3rd
If Jonlim wins, Jonlim wins 1st place, Terry 2nd, Mark 3rd
As such, it was a high pressure match. Jonlim was to
eventually be undone by mulligan issues despite battling valiantly, but
everybody knows that unpredictability is both the good and bad side of Magic:
the Gathering, and perhaps this is why it remains such an alluring game 20
years on. Here’s how it happened.
Game 1
Mark starts
first and snapkeeps, Jonlim mulligans to 3. Yes you read it correctly. THREE
CARDS. This was after he saw hands which consisted of either 1 or no land.
Ln
On T1, Mark
plays Forest followed by Centaur’s Herald. Jonlim plays Plains.
On T2, Mark
plays Plains. Jonlim plays Mountain and unleashes Gore-House Chainwalker.
On T3, Mark
plays Swamp. Jonlim plays Moentain and attacks with Gore-House Chainwalker.
Mark blocks with the Centaur’s Herald and sacrifices it to create a Centaur
token. Jonlim plays Guttersnipe.
On T4, Mark
attacks with the Centaur for first blood.
Jonlim 17 Mark 20
Jonlim
retaliates with both his creatures, Mark casts Druid’s Deliverance. Jonlim
responds with Annihilating Fire on the Centaur token, preventing populate and
pinging Mark with the Guttersnipe.
Jonlim 17 Mark 18
On T5, Mark
plays Golgari Decoy and Plains. Jonlim plays another Plains and attacks for 5
with Gore-House Chainwalker and Guttersnipe. Remember that Jonlim mulliganed to
3 and was largely playing off the top of his deck!
Jonlim 17 Mark 13
Mark plays
Towering Indrik and passes. Jonlim attacks again. Decoy blocks Guttersnipe and Towering
Indrik blocks Chainwalker, leaving only Towering Indrik alive o0.
On T7, Mark
attacks with the Towering Indrik and puts down Selesnya Guildgate. Jonlim plays
an unleashed Splatter Thug.
Jonlim 15 Mark 13
Mark attacks
with the Towering Indrik and plays Centaur’s Herald.
Jonlim 13 Mark 13
Jonlim attacks
with the Splatter Thug, which is blocked by the Centaur’s Herald and sacrificed
to make another Centaur token appear.
On T9, Mark
scavenges the Golgari Decoy onto Towering Indrik, making it a 4/6, and attacks
with both. Jonlim casts double Ethereal Armor on his Thug and attacks back.
Jonlim 6 Mark 6
However Jonlim
is one turn too slow and concedes. Though considering the fact that he
mulliganed to 3 cards and Mark starting with a +4 card advantage, this was
closer than expected. Top points for unpredictability!
Mark wins game 1.
Game 2
Jonlim plays
this time with no mulligan (after the horrible handicap earlier). He starts
with Mountain and unleashed Rakdos Cackler. Mark responds with Forest and
Herald again.
On T2, Jonlim
plays Plains and Pursuit of Flight on the Cackler, boosting it to 4/4! He
attacks and Mark takes 4 damage. Mark plays a Golgari Guildgate and passes.
Jonlim 20 Mark 16
On T3, Jonlim
plays Mountain, Ethereal Armor on the Cackler and attacks for 6! Mark plays
Swamp and passes.
Jonlim 20 Mark 10
Jonlim plays a
Plains and attacks again. Mark does the Herald blocking trick (chump and make
token) as Jonlim has no Island to make the Cackler flying, creating a Centaur
token. Mark plays Swamp and Sluiceway Scorpion, then attacks back with Centaur.
Jonlim 17 Mark 10
On T5, Jonlim
plays Plains then uses Arrest on the Sluiceway Scorpion. The 7/7 Cackler
attacks, cackling evilly at the same time.
Jonlim 17 Mark 3
Mark summons
another Centaur’s Herald and attacks back with Centaur token.
Jonlim 14 Mark 3
On T6, Jonlim
attacks again and Mark does the Herald trick (chump and make token). Jonlim
plays Gore-house Chainwalker unleashed. Mark attacks with one Centaur token and
casts Sewer Shambler.
Jonlim 11 Mark 3
Jonlim reveals a
Traitor’s Instinct, grabbing the untapped Centaur token, and Mark does not have
enough blockers to prevent lethal.
Jonlim 11 Mark 0
Jonlim wins Game 2.
Game 3
Mark plays and
snapkeeps, while Jonlim mulligans twice. Jonlim had to mulligan a total of 6
times, which was a big hole for him. He deserves some applause for not wailing
around in pity despite this, and was thoroughly focused on the game. It speaks
volumes about his experience.
Mark starts with
Forest, Jonlim starts with Mountain. Mark adds Plains and Gatecreeper Vine,
yanking a Swamp out of his deck. Jonlim plays Plains and Fencing Ace.
On T3, Mark
plays Korozda Guildmage. Jonlim plays Mountain and attacks with the Fencing Ace,
Mark lets it through, then unleashes Splatter Thug when it was his own turn.
Jonlim 20 Mark 18
Mark plays
Forest and attacks with the Korozda Guildmage.
Jonlim 18 Mark 18
Jonlim plays
Plains, then uses Ethereal Armor on the Ace, but Mark responds with Golgari
Charm to 2-for-1 and kill the Fencing Ace. The last thing Jonlim needed after
handing a +2 Card Advantage to Mark at the start of the game was to get hit by
a 2-for-1. Jonlim’s weakened Splatter Thug attacks for 2.
Jonlim 18 Mark 16
Mark plays
Selesnya Guildgate and attacks with the Korozda Guildmage again.
Jonlim 16 Mark 16
Jonlim plays
Plains and casts Annihilating Fire on the Korozda Guildmage. The Mage however
sacrifices itself to spawn two Saprolings. Jonlim attacks with the Splatter Thug.
Jonlim 16 Mark 13
On T6, Mark
plays Rites of Reaping, killing the Thug and boosting a Saproling. Saprolings
attack for 5. Jonlim just passes his turn.
Jonlim 11 Mark 13
On T7, Mark
attacks with Saprolings again for 2 damage, then plays Golgari Decoy.
Jonlim 9 Mark 13
Jonlim plays
Plains and Guttersnipe. However he concedes after that after deciding there was
no way out.
Mark wins Game 3.
Mark wins match 2-1.
Round 7 feature match:
Soon Yoong vs Qizhong – (Note taker: Terry)
This final round match would be instrumental in
determining not only the 4th placing but also the winner of the
Santa hat (and the associated prize). Soon Yoong could seal 4th
place (a booster pack prize) and the Santa hat prize with a win here, while
Qizhong, being out of the running for top 4, was fighting to at least have some
festive cheer and snatch the Santa hat prize. The equation for both players was
simple: win and get prizes, lose and go home empty handed.
Soon Yoong's deck featured lots of fliers and combat
tricks while Qizhong's deck consisted predominantly of groundpounders with very
few spells. Ultimately, Qizhong prevailed in two very close races, with his
pair of Deathrite Shaman (1 foil and 1 nonfoil) proving instrumental with the
second and third abilities. This gave him the Santa hat prize and the 4th
position to Kuang Kai, while Soon Yoong went home empty handed (without either
4th position or the Santa hat prize). However Soon Yoong can take
heart from the fact that this was a very keenly contested battle and he gave it
his best shot.
Game
1
Qizhong curved out almost perfectly in the opening
game, going Drudge Beetle into Centaur Healer into Centaur's Herald + 3/3
Centaur into Towering Indrik. Soon Yoong was only able to offer a Paralyzing
Grasp on the Drudge Beetle and a Runewing on Turn 5. By turn 6, the life totals
were…
Soon
Yoong 12 Qizhong 23
Seller of Songbirds and Runewing double blocked
Qizhong’s Centaur Healer the next turn. Soon Yoong used Knightly Valor on his
1/1 Bird token (from Seller of Songbirds) and looked to turn things around, giving
him a vigilant flying 3/3 clock and an additional vigilant 2/2.
However, Sundering Growth from Qizhong at end of
turn shrunk the bird, and Qizhong populated the 3/3 Centaur token (from
Centaur's Herald) once again to put himself firmly back in the driver’s seat. After
an attack from the two Centaur tokens the life totals were…
,span style="font-family: "Times New Roman","serif"; font-size: 16pt; line-height: 115%;">Soon
Yoong 4 Qizhong 22
Qizhong continued his almost perfect curve by
successively casting Risen Sanctuary and Axebane Stag, but Soon Yoong was not
ready to give up yet. He disposed the two 3/3 Centaur tokens and prevented the
damage from Axebane Stag with a well-timed Rootborn Defenses during a Qizhong
attack. Soon Yoong dealt with the Risen Sanctuary first with Dramatic Rescue
(gaining 2 life in the process), and then with Avenging Arrow after chump
blocking. Additionally, a Vassal Soul and Eyes in the Skies added to Soon
Yoong’s flying clock, and two additional 2/2 Knight tokens were created to
fight for his team from Populate mechanics.
An overloaded Blustersquall stopped Qizhong's attack
for a turn and allowed Soon Yoong to rumble in the jungle for 10 damage with
all his creatures.
Soon
Yoong 6 Qizhong 12
Unfortunately, at this stage, Qizhong's creatures
still outsized Soon Yoong's, meaning that he could not attack without combat
tricks and had to give up chump blockers or trade unfavourably every turn. To
add insult to injury, Qizhong added another Centaur Healer and a Selesnya
Keyrune and also drew into one of his Deathrite Shamans, which threatened to
end the game in 3 turns on his own simply by eating the horde of cards in the
graveyard. This he duly did, with his creatures gradually taking away
Soonyoong's, who could only offer token resistance with a Downsize. Soon Yoong
lost the game without doing any more damage since that 10 damage attack.
Soon
Yoong 0 Qizhong 12
Qizhong
wins Game 1.
Game
2
Game 2 started on a more even footing, with Soon Yoong
having a pair of Runewings and a Jace, Architect of Thought while Qizhong had
Deathrite Shaman, Gatecreeper Vine, Sluiceway Scorpion and Centaur Herald.
Unfortunately, the game progressed in exactly the same way. Jace's +1 ability
was good for stalling, and the pair of Runewings presented a decent clock, but
Qizhong was drawing well, finding the heavy hitters when it mattered. Risen
Sanctuary, Axebane Stag and Centaur Healer all made an appearance on Qizhong’s
team. Eventually, they were able to overpower Soon Yoong’s Jace, Architect of
Thought.
This was shaping up to be a dramatic finish: on the
penultimate turn, the life totals were…
Soon
Yoong 15 Qizhong 5
At this stage, Soon Yoong had just bounced the Risen
Sanctuary with Dramatic Rescue and used Soul Tithe on the Axebane Stag,
essentially forcing Qizhong to enlist the services of only one of the two
fatties.
With a heavy sense of déjà vu, Qizhong once again
had the clutch Sundering Growth that was so backbreaking in Game 1. With Soon Yoong
tapped out, Qizhong was able to swing in for 11 damage in a single turn.
Deathrite Shaman did his part by eating up Dramatic Rescue for another 2
damage.
Soon
Yoong 2 Qizhong 5
Knowing that he would be dead from another Deathrite
Shaman activation, Soon Yoong did his best but was only able to force through 4
damage.
Soon
Yoong 2 Qizhong 1
He was powerless to prevent the Santa hat from
slipping away.
Soon
Yoong 0 Qizhong 1
Qizhong
wins Game 2.
Qizhong
wins match 2-0 (12-0, 1-0).
That’s
all folks!!! Join us for the next draft!!!